Halo: Reach Armory

(More coming soon!)

Helmets

MARK V [B]

Starter 750 cR 1,500 cR - You must first purchase UA.


CQC

n/a 750 cR 1,500 cR - You must first purchase CBRN.


ODST

2,000 cR 1,000 cR 500 cR - You must first purchase CBRN/HUL.


HAZOP

7,000 cR 2,000 cR 1,000 cR - You must first purchase CBRN/HUL.


EOD

15,000 cR 5,000 cR n/a - You must first purchase CNM.


OPERATOR

7,000 cR 2,000 cR 1,000 cR - You must first purchase UA/HUL.


GRENADIER

25,000 cR 5,000 cR n/a - You must first purchase UA.


AIR ASSAULT

15,000 cR 7,500 cR n/a - You must first purchase UA/CNM.


SCOUT

- You need to be at least Captain.
40,000 cR 5,000 cR n/a - You must first purchase HU/RS.


EVA

- You need to be at least Major.
30,000 cR 7,500 cR 15,000 cR - You must first purchase CNM.


JFO

- You need to be at least Lt. Colonel.
60,000 cR n/a n/a


COMMANDO

- You need to be at least Commander.
85,000 cR n/a n/a


EVA [C]

- You need to be at least Commander.
120,000 cR n/a n/a


MJOLNIR MK. V

- You need to be at least Lt. Colonel.
n/a n/a 15,000 cR - You must first purchase CNM.


PILOT

- You need to be at least Commander. - HAUNTED
90,000 cR 25,000 cR n/a - You must first purchase HUL[3]. 1 cR - You must first purchase all helmets and attachments, and reach the rank of Inheritor.


RECON

- You need to be at least Colonel.
100,000 cR Preorder only. n/a


MJOLNIR MK. VI

- You need to be at least Brigadier.
300,000 cR n/a n/a


GUNGNIR

- You need to be at least Brigadier.
250,000 cR n/a n/a


SECURITY

- You need to be at least General.
250,000 cR n/a n/a


MILITARY POLICE

Halo Waypoint Halo Waypoint Halo Waypoint


CQB

Halo Waypoint Halo Waypoint Halo Waypoint


Shoulders

Default Requirements
Base Starter


FJ/PARA Requirements
Base 250 cR


HAZOP Requirements
Base 500 cR


JFO Requirements
Base 1,000 cR


RECON Requirements
Base 1,500 cR


UA/MULTI-THREAT Requirements
Base 2,000 cR


JUMP JET Requirements
Base 5,000 cR


EVA Requirements
Base 3,000 cR


GUNGNIR Requirements
Base 8,000 cR


ODST Requirements
Base 25,000 cR - You need to be at least Captain.


UA/BASE SECURITY Requirements
Base 12,000 cR - You need to be at least Major.


CQC Requirements
Base 20,000 cR


OPERATOR Requirements
Base 28,000 cR - You need to be at least Commander.


COMMANDO Requirements
Base 40,000 cR - You need to be at least Commander.


GRENADIER Requirements
Base 65,000 cR - You need to be at least Colonel.


SNIPER Requirements
Base 80,000 cR - You need to be at least Brigadier.


MJOLNIR MK. V Requirements
Base 100,000 cR - You need to be at least Brigadier.


SECURITY Requirements
Base Left: 70,000 cR - You need to be at least General.
Right: 275,000 cR (Knife Attached) - You need to be at least General.


Chest



DEFAULT Requirements
Base Starter


HP/HALO Requirements
Base 600 cR


UA/COUNTERASSAULT Requirements
Base 600 cR


TACTICAL/LRP Requirements
Base 1,000 cR


UA/ODST Requirements
Base 750 cR


TACTICAL/RECON Requirements
Base 1,500 cR


COLLAR/GRENADIER Requirements
Base 4,000 cR - You need to be at least Captain.


TACTICAL/PATROL Requirements
Base 4,000 cR - You need to be at least Major.


COLLAR/BREACHER Requirements
Base 8,000 cR


ASSAULT/SAPPER Requirements
Base 14,000 cR - You need to be at least Commander.


ASSAULT/COMMANDO Requirements
Base 12,000 cR - n/a


HP/PARAFOIL Requirements
Base 8,000 cR - n/a


COLLAR/GRENADIER [UA] Requirements
Base 40,000 cR - You need to be at least General.


UA/BASE SECURITY [W] Requirements
Base Halo Waypoint


COLLAR/BREACHER [R] Requirements
Base 75,000 cR - You must first purchase COLLAR/BREACHER.


HP/PARAFOIL [R] Requirements
Base 175,000 cR - You must first purchase HP/PARAFOIL.


Wrist



DEFAULT Requirements
Base Starter


UA/BUCKLER Requirements
Base 5,000 cR


UA/BRACER Requirements
Base 10,000 cR


TACTICAL/TACPAD Requirements
Base 50,000 cR - You need to be at least Major.


TACTICAL/UGPS Requirements
Base 80,000 cR - You must first purchase UA/BRACER.


Utility



DEFAULT Requirements
Base Starter


UA/CHOBHAM Requirements
Base 30,000 cR - You must first purchase TACTICAL/HARD CASE.


TACTICAL/HARD CASE Requirements
Base 40,000 cR - You need to be at least Captain.


UA/NxRA Requirements
Base 40,000 cR - You must first purchase TACTICAL/HARD CASE.


TACTICAL/TRAUMA KIT Requirements
Base 60,000 cR - You must first purchase TACTICAL/HARD CASE.


Visor Color



DEFAULT Requirements
Base Starter


SILVER Requirements
Base 35,000 cR


BLUE Requirements
Base 50,000 cR


BLACK Requirements
Base 100,000 cR - You need to be at least Lt. Colonel.


GOLD Requirements
Base 250,000 cR - You need to be at least Colonel.


Knee Guards



DEFAULT Requirements
Base Starter


FJ/PARA Requirements
Base 10,000 cR


GUNGNIR Requirements
Base 25,000 cR - You need to be at least Captain.


GRENADIER Requirements
Base 45,000 cR - You need to be at least Lt. Colonel.


Armor Effect



DEFAULT Requirements
Base Starter


LEGENDARY (Flames) Requirements
Base Legendary Edition only.


BIRTHDAY PARTY Requirements
Base 200,000 cR


HEART ATTACK Requirements
Base 300,000 cR


PESTILENCE Requirements
Base 1,000,000 cR


INCLEMENT WEATHER Requirements
Base 2,000,000 cR




Firefight Voice



NOBLE SIX Requirements
Base Starter


JORGE S-052 Requirements
Base 10,000 cR


JUN S-266 Requirements
Base 10,000 cR


EMILE S-239 Requirements
Base 10,000 cR


KAT S-320 Requirements
Base 10,000 cR


AUNTIE DOT [A.I.] Requirements
Base 15,000 cR


CARTER S-259 Requirements
Base 100,000 cR


GYSGT STACKER Requirements
Base 5,000 cR


GYSGT BUCK Requirements
Base 15,000 cR


SGTMAJ JOHNSON Requirements
Base 100,000 cR


CORTANA [A.I.] Requirements
Base 100,000 cR


JOHN S-117 Requirements
Base 150,000 cR